﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace E4D.AppFabric.Entities.Cache_Host
{
    public class HostConfiguration
    {
        public string HostName { get; set; }

        public long HighWatermark { get; set; }

        public long LowWatermark { get; set; }

        public bool IsLeadHost { get; set; }

        public int CachePort { get; set; }

        public int ClusterPort { get; set; }

        public string ServiceName { get; set; }

        public long Size { get; set; }

        public int ReplicationPort { get; set; }

        public int ArbitratorPort { get; set; }
    }
}
